CommonEvent 86
Name = "スキル：遊ぶ921～940"

  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 921, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melty Bat is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The thief Melty Bat is here~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melty Bat popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I'll take your heart...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Will you use this Gem for me?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Melty Bat!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2510, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Great Gem of Dexterity'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Ufu fu, I'll take this...♪"])
      Script(["interrupt_skill(1753)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 922, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["I have a bit of an appreciation for painting..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Merlin is painting..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Looking back, we've come quite far..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Merlin is lost in thought..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Ha!"])
      Script(["interrupt_skill(3316)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["merlin_fc2", 1, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["I've prepared some snacks..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Merlin!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([423, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Pudding'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["merlin_fc2", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["I have a bit of an appreciation for music as well..."])
      Script(["interrupt_skill(3305)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 923, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["merlin_fc3", 1, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Yay~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Merlin popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["merlin_fc3", 1, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["I will steal all the treasures in this world!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Merlin boldly declared!"])
      ShowText(["But no one is listening..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["merlin_fc3", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["Look, it's mine!"])
      Script(["interrupt_skill(1753)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["merlin_fc3", 0, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["This precious stone is a gift from me!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Merlin!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([3078, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained the 'Great Stone of Evasion'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["merlin_fc3", 1, 0, 2])
      ShowText(["\\n<Merlin>"])
      ShowText(["I have a knack for mischief...!"])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 924, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hero_fc3b", 0, 0, 2])
      ShowText(["\\n<Ghost Fox>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ghost Fox is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hero_fc3b", 1, 0, 2])
      ShowText(["\\n<Ghost Fox>"])
      ShowText(["...Niko."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ghost Fox smiled brightly!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hero_fc3b", 0, 0, 2])
      ShowText(["\\n<Ghost Fox>"])
      ShowText(["If you want an autograph, please line up over there..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ghost Fox is practicing her autograph..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hero_fc3b", 0, 0, 2])
      ShowText(["\\n<Ghost Fox>"])
      ShowText(["This is a gift."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Ghost Fox!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([333, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Thin Fried Tofu'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hero_fc3b", 2, 0, 2])
      ShowText(["\\n<Ghost Fox>"])
      ShowText(["Please don't tease me..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ghost Fox pretended to cry!"])
      ShowText(["But no one is listening..."])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 925, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hero_fc4", 5, 0, 2])
      ShowText(["\\n<Koka>"])
      ShowText(["A shadow approaching from the darkness beneath the moon..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kohana is practicing her catchphrase..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hero_fc4", 5, 0, 2])
      ShowText(["\\n<Koka>"])
      ShowText(["Hmph! Take that!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kohana is swinging her weapon..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hero_fc4", 5, 0, 2])
      ShowText(["\\n<Koka>"])
      ShowText(["Hmph! Take that!!"])
      Script(["interrupt_skill(3291)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hero_fc4", 1, 0, 2])
      ShowText(["\\n<Koka>"])
      ShowText(["Here, drink this after the battle."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Kohana!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([431, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained 'Yamatai Sake'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hero_fc4", 5, 0, 2])
      ShowText(["\\n<Koka>"])
      ShowText(["Slurp..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kohana is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 926, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["hero_fc6", 3, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Ufufufu..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melty Bat is giggling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["hero_fc6", 3, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The thief Melty Bat is here~♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melty Bat popped a cracker!"])
      ShowText(["But no one pays her any mind..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["hero_fc6", 3, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I'll take your heart...♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["hero_fc6", 3, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Will you use this Gem for me?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's a gift from Melty Bat!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([2510, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You've obtained 'Great Gem of Dexterity'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["hero_fc6", 3, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Ufu fu, I'll take this...♪"])
      Script(["interrupt_skill(1753)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 927, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["…………♪"])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["karen_fc1", 4, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Hehe..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Karen licked her lips while looking at Luka..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["The light of healing..."])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Here you go, it's homemade♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from Karen!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([364, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired 'Omelette Rice'!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["karen_fc1", 0, 0, 2])
      ShowText(["\\n<Karen>"])
      ShowText(["Everyone, do your best~♪"])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 928, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["Would you like to have some tea...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kagetsumugi is offering tea to her companions!"])
      ShowText(["However, she was ignored..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["Would you like to have some tea...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kagetsumugi is offering tea to the enemies!"])
      ShowText(["However, she was ignored..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kagetumugi_fc7", 2, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["Oops! The tea!!"])
      Script(["interrupt_skill(3293)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kagetumugi_fc7", 5, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["…………♪♪♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kagetsumugi smiled brightly!"])
      ShowText(["But nothing happened..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kagetumugi_fc7", 1, 0, 2])
      ShowText(["\\n<Kagetsumugi>"])
      ShowText(["Slurp..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kagetsumugi is leisurely sipping tea..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 929, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["She is chuckling..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["is fixing her hair..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      Script(["interrupt_skill(2579)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["A gift from !"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([394, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Acquired ' \\ia[394]' !"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
